Sense Of Nowhere
《Sense of Nowhere》是一場互動型的VR沉思旅程,其故事靈感受佛教、道教、印度教和心理學啟發。邀請觀眾使用雙手,藉由兩種「手印」手勢來探索心靈與環境,拼湊及尋找共鳴之物。
#互動, #攝影量測法, #手勢追蹤
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幕後製作
概念美術
黏土雕塑
Exhibition
新媒體影像節
(WIP 發表)
巴黎,法國
四月24日-28日, 2024
文策院提供/李懿宸攝影
阿爾托大學 - Väre V2 畫廊
(展覽 & 放映)
艾斯博,芬蘭
五月 14日-19日, 2024
2024 TTXC台灣文化科技大會
(WIP 發表)
十月 12日-27日, 2024
高雄,台灣
人員名單
Director, Script Writer Hsin-Hsuan Yeh
Chapter 1, Particle
Visual Development Yu-Jie Huang
Programming
Chapter 2, Material
Chapter 3, Subconsciousness
Chapter 4, Reality
Hand-Tracking Kirjonen Markus
Game Development Brian Chen
Art Direction Hsin-Hsuan Yeh
Model Design
Model Production
Photogrammetry Scanning
Rigging Xin-Tien Li
Animation
Model Clean-Up Chen Yen Hsun
Kevin Lai
Technical Art Brian Chen
3D Model and Texturing Chen Yen Hsun
Bus Evironment Built-Up Hsin-Hsuan Yeh
Sound Design Bo-Yi Wu
Fmod Integration
Music Composition Sherwin Yang
Tabla, Udu, Cuica, Pandeiro Meng-Hang Shih
Gamelan Gong Kebyar, Kotsuzumi, Sherwin Yang
Nohkan, Ravanhatta
Gamelan Gong Kebyar Seung Im Seo
Fusheng Chen
Dodo Hsu
Didgeridoo Jiro Yeh
Recording Engineer Wei-Kang Wang
Recording Studio HMP Studio
Recording Studio - Gamelan NTU GIM
Mixing Engineer Sherwin Yang
This project was developed in the context of the European Joint Master RE:Anima
This project has been further developed during the Villa Formose Immersive - France XR Prototyping Residency."